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Marina Stancampiano Moreira | 3D artist and Graphic designer | everis Brasil

Principais processos da modelagem 3D

O que é modelagem 3D e quais são suas áreas

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Toy Story 4 — Pixar
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Coelho da Fonseca — apresenta apartamento em 3D
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*Ford — Design de veículos em Realidade virtual utilizando modelo 3D.
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Emmanuele Biondi — Automotive — Hard Surface
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* Leon Labyk — Nature — Organic

Realismo x Estilizado

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*Marko Chulev | Coraline realistic adult version
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Nazar Noschenko — Tina
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Michaela Bedard — Lee — Model Sheet
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* Ben Zhang — Sombra — Character Concept
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Sasha Barabanova | cgiknowledge
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*Shifally Rattan — Personagem Gears of War *Cube Brush — Man Anatomy

High Poly e Low Poly

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*Liam Golden — The Vault

Topologia e Retopologia

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*Nazar Noschenko — Nurse Megan — Retopologia Facial Ideal para Face
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*Archive Zbrushcentral — Normal Map *ZBCentral High Poly *ZBCentral Low Poly
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*blendertotal.wordpress.com — Objeto sem textura + Normal Map

UV Map

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*theappguruz — UV Map
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Frank Browning — Cubecraft — Paper Toy
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*Tiny Guardian Mobile Game — Game Character Development

Entendimento e comunicação do projeto ao cliente

Conclusão

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